Exploring a UX tool going beyond wireframing and prototyping
What is TrueUX?
We are exploring the nature of a true UX tool. ‘True’ in the sense that we are aiming for a comprehensive tool that goes beyond wireframing and prototyping. By building and sharing small prototypes and writing about it, more aspects of the desired tool are becoming clear.
It’s an experiment, and potentially a product, with these core values:
At its core, the tool is formed by how the different aspects are intertwined. Design elements like personas, customer journeys, information architecture and pages are all connected and used in relation to each other.
The tool is made to communicate the (state of the) design to different stakeholders effortlessly. This includes sending and receiving feedback, and sharing assets and different views on the design to support a range of communication needs.
Back in 2015, when Julius was a full time UX designer, he wrote A True UX tool. This article received a lot of response and the ‘sequel’ incorporated input from the CEO’s of the main UX tools at the time.
With these articles as our starting point, we recently started writing in our Proof of Concept publication on Medium. It’s all nice and well to lay out a vision, but the real learning starts when you get your hands dirty, start building something and gather feedback.
- 2015 – A True UX tool
- 2015 – Perspectives on a True UX tool
With input from InVision, Axure, Proto.io, Marvel, UXPin
- 2017 – UX source files for a True UX tool
- 2017 – Exploring the speed of text commands while wireframing
- 2017 – Growing a UX tool
- 2017 – The story of a true ux tool
- 2018 – Introducing the Sandbox prototype!
TrueUX is an idea and concept coined by Julius Huijnk. Together with Jochem Gerritsen, we’re on a mission to empower UX designers to better build a better world.
Aiming to build tools that matter
Creating concepts, projects, businesses